![]() It’s all fun and games until some serious challenge kicks in. Nothing ever feels like a chore, and everything makes a bizarre kind of sense. The variety and originality of missions is what makes We Love Katamari so absurdly brilliant – they’ll ask for balls made only of sweets, or task you with shunting about a sumo wrestler until he’s big enough to defeat his opponent. He’s eager to please his fan club, who request katamari from down on Earth. ![]() Hilariously, the success of the first game, Katamari Damacy, has gone to the already-outsized head of the King of All Cosmos. Then, it’s up the steps and out the front to add a handful of carrots, the neighbour’s dog and several mailboxes to your mobile haul.Īfter assimilating a neat row of skyscrapers, you might wonder why you’re doing all this. Once your ball o’ junk snowballs, it can traverse trickier terrain and pick up bigger objects. You roll one about the kaleidoscopic ‘toon world using the analogue sticks, the Prince’s stubby green limbs going like the clappers as he pushes the katamari over a lounge floor littered with paperclips and drawing pins. Katamari are bumpy pseudo-balls that magically attract anything and everything they come into contact with. The mechanics are at once charming, satisfying and a little terrifying. You Are Reading : Rolling up entire planets to avoid disappointing our wacky space dad why We Love Katamari ![]() The rules? See a thing, roll it into your ball of stuff, repeat until the stability of the universe is compromised. It was We Love Katamari’s simplicity that led to it bowling over from Japan (and into our hearts) on a glittering rainbow of quirky puzzle-action fun. Ladies and gentlemen, roll up, roll up, and… that’s it, actually. Rolling up entire planets to avoid disappointing our wacky space dad why We Love Katamari ![]()
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